A few of us here at Destructoid have had a chance to play Assassin’s Creed, and our feelings are quite mixed. I can’t speak for anyone else here, but I found the game to be a delightful little experience, with a minimal control scheme that let me perform some slick moves with little effort. It’s too bad you’ll just have to take my word for it.
“This game is more like a sandbox style game,” Jade tells Gametrailers, “where there’s a lot of things, so it’s not a linear mission where you can say OK, we’re making a demo and we’re giving you this mission.”
“There’s no way to really make a demo,” she says as she digs herself into a hole, “and I think that’s the same reason games like GTA don’t have a demo.”
Ah-hah — we got you! Grand Theft Auto clone-extraordinaire Saint’s Row had a very serviceable demo, Jade! What say you to that, lady? Wait … where are you going? Come back! I was just kidding …
[Via Voodoo Extreme]