The stab-happy survival horror game launched today on PS4
The Walking Dead: Saints & Sinners, arguably the most interesting TWD video game adaptation in years, is out today for $39.99 on PlayStation VR. If itβs been a while since youβve used your PlayStation Move controllers, youβd better double-check that they still have a decent charge. Mine never seem to!
Given that you canβt use a DualShock 4 controller for Saints & Sinners, you probably have some idea of how this melee-action-centric survival game will play. Itβs not the most inspired subject matter, and The Walking Dead has an inconsistent-at-best track record, but itβs worth stressing that this isnβt some rushed-out VR experience that youβll blow through in an afternoon and delete from your hard drive.
Itβs a 15-hour romp through New Orleans (well, whatβs left of it). The overemphasis on crafting bogs things down, but Chris still ended up calling it βone of the leading βfullβ VR experiences to date.β
He tested the Valve Index version for his original review, and while PlayStation VR obviously canβt reach those same technical heights, Skydance Interactive says the port is βoptimized,β and many of the highlights β like βpicking up screwdrivers and thrusting them through zombie headsβ β still apply.Β
I canβt personally speak to the PS4 port, but impressions out of the PSVR subreddit are encouraging.
- βAll smooth turning and full loco settings from PCVR are there.β βSPCarl91
- βThis feels like the first AAA quality adventure game that Sony had no part in making. From the interactions, to the full [inverse kinematics] arms, collisions between your hands and objects, the psychics of your player colliding with swinging objects, the incredibly well-designed stamina and weight system, this game has it all.β βMCalchemist
- βPeople used to VR know the βwowβ factor goes away with experience and this game is making me say wow again.β βSniffingDogButt
It warms my heart knowing PlayStation VR is still hanging in there in 2020. As much as Iβve enjoyed the games on and off since 2016, Iβm ready for Sony to come out with the next headset sooner than later. Iβm especially ready for a controller overhaul. Thereβs a lot of catching up to do, tech-wise.
If youβre waiting on the Oculus Quest version of Saints & Sinners, itβs coming in Q4 2020.