Interview: Talking safety cars and clouds for F1 2011

The BAFTA award winning F1 2010 has been Codemasters biggest cash cow to date and they are back, this time looking to bring an even bigger and better game than before.

I interview Chief Game Designer Steve Hood who talks about the joys and frustrations of working with Formula One, how F1 2011 is far more than a simple yearly update and Steve also talks us through the new weather system and their dynamic clouds. There’s a lot we cover in the interview so check it out! 

Also, safety car.

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Hollie Bennett
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