Interview: Codemaster’s Bodycount returns from obscurity

At last year’s E3, Codemasters announced their new shooter Bodycount. However, since its big unveiling, the game’s hardly been seen or heard from until it appeared at Namco Bandai’s Level UP event.

I interviewed Game Director Andy Wilson who talked a little bit about what Bodycount is and how they plan on making it a “class leading gun experience”. He discussed the environmental damage, lovingly referring to it as ‘shredding’, as well as the online modes, intel, and who or what the “crazy Tron-man” is. 

Hollie Bennett