‘Impossible’ Famicom game Takeshi’s Challenge translated

Takeshi Kitano, Japan’s most extreme eliminator, hates technology. Naturally, he was the best person to ask to help make a videogame. The result was Takeshi no Chousenjou (Takeshi’s Challenge), a Famicom title that was nearly impossible to beat thanks to several ridiculous tasks required of players, such as singing karaoke in the second controller’s microphone or not pressing any buttons for an hour.

Some jerks thought it would be a great Christmas gift to translate the original ROM into English and share it online. If you feel as though there isn’t enough irritation in your life, give the game shot. Be strong, friends.

MISSION COMPLETED: Takeshi’s Challenge [Emuxhaven via Tiny Cartridge]

Tony Ponce