id’s Rage headed to iPhone at 60 frames per second

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During today’s QuakeCon keynote, id’s John Carmack officially revealed a new version of its upcoming shooter Rage… one for the iPhone.

The game was demoed on an iPhone 4 unit, running at 60 frames per second. Carmack commented that the engine — which even includes bells and whistles like the fancy “MegaTexture” technology — would also run on the iPhone 3GS. The programmer said to expect it to look and run better than anything seen on the Xbox or PlayStation 2. The game and engine, he told the crowd, came from experiments with Wii hardware.

Expect two Rage titles to hit the iPhone. One will be available later this year, a smaller and cheaper title designed to show off the technology. The second, a bigger game, would launch next year around the same time the console and PC versions of Rage ship.

Carmack also doesn’t discount users who own Android-based phones. He says the technology could be run on some Android devices, and id may even consider porting some of its iPhone titles to the platform, as well.


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