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A fan whipped up a proof-of-concept VR experiment

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I’ve given so many hours to Stardew Valley, but I don’t regret the time I’ve invested in the game – not for a second. The same can’t be said of other time-sinks I put up with, most of which come with at least a tinge of regret. Stardew has this magical everything’s-gonna-work-out-fine effect. I lose myself in it.

With that in mind, I shudder to think about how I’d fare in a virtual-reality take on Stardew Valley.

It’s unofficial, rough around the edges, and nothing more than a fun little experiment in the Unity engine, but check out this ā€œStardew VRalleyā€ proof-of-concept created by Reddit user TheMikeDaoust.

Stardew VRalley from r/StardewValley

The rudimentary clip shows what first-person virtual farming could look like. The player tills a few patches of soil, plops in a seed packet, and waters the crop much like the real Stardew Valley.

Again, this project is just a development exercise. ā€œI’m not actually making a game here or anything, I just had a few hours of downtime and wanted to do something fun in Unity,ā€ Mike said. ā€œAll the assets are from the Synty Low Poly Adventure Pack or Stardew Valley itself (I’m certainly no artist).ā€

One day, someone’s going to expertly adapt the full Harvest Moon formula to VR. I can’t wait.

Stardew VRalley [Reddit]

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