Gimme gimme gimme
Cinematography, lighting, and geometry. Those are three visual aspects that Q-Games really focused on in The Tomorrow Children by taking advantage of the power of the PS4. That’s how it’s creating that unique and gorgeous look.
Q-Games goes into detail about the technical side of it all on the PlayStation Blog, which is a lot of talk about volumetric data, voxel cones, and indirect lighting. For the layman such as myself, it also released these three videos to showcase how the game’s coming along.
This is neat and all, but it doesn’t matter how Q-Games gets there; I just want to shoot rockets at mechanized spiders.