Dragon's Dogma 2 Jarle
Screenshot by Destructoid

How to complete A Poisonous Proposal in Dragon’s Dogma 2

You want me to what now?

On paper, Poisonous Proposition in Dragonā€™s Dogma 2 is a very straightforward task. You need to get poisoned a couple of times, and you need to help someone else get poisoned to cap it off. However, there are frustrations that Iā€™m here to help you through.

Recommended Videos

Poisonous Proposition can be found after you arrive in Bhattal. Near the Rockmouseā€™s Burrow tavern where you first meet Menella, thereā€™s a weird little man who will examine you, Jarle. Sad that you arenā€™t currently infected with poison, he asks for your help in studying various toxins.

Dragon's Dogma Asps
Screenshot by Destructoid

Where to find Asps in Dragon’s Dogma 2

The Asps are perhaps the easiest to find in Dragonā€™s Dogma 2. This is because Battahl is packed with them. Youā€™ll find them easily to the west of the Rockmouseā€™s Burrow. Theyā€™re lumpy purple lizards. Youā€™ve no doubt fought many of them already.

This time, however, youā€™re going to shove yourself into their faces and try getting them to poison you. Now, thereā€™s a chance here that your Pawns will draw all aggro or kill the asps immediately, so Iā€™m going to give you the most important part of this article: Tell your Pawns to ā€œWait.ā€

This means your Pawns will stand down. Theyā€™ll still defend themselves, but they wonā€™t group up and attack your target unless you are already in combat.

Once youā€™re poisoned, just head back to Jarle. Donā€™t heal the toxin. You can refill your health with a potion, but you have to still be in a poisoned state when you talk to Jarle. Heā€™ll examine you and remove the poison, then itā€™s onto the next part.

Where to find Venin Harpies in Dragon’s Dogma 2

The next group of enemies are a bit harder to find. A smidge. Theyā€™re still pretty much everywhere in Battahl. I preferred to search the highlands directly south of the Rockmouseā€™s Burrow across the main road to Bakbattahl.

Your Pawns will make even quicker work of Harpies, so itā€™s even more important to tell your Pawns to wait so theyā€™ll become less aggressive. And, once again, the strategy is the same. Let the Harpies focus their attacks on you until you become poisoned. Once you are, either kill the Harpies or simply run away.

Return to Jarle. Once again, donā€™t detoxify. Jarle will heal you, and then itā€™s onto the next part.

Dragon's Dogma A Poisonous Proposal carrying Jarle.
Screenshot by Destructoid

How to allow Jarle to be poisoned by the Chimera

So, ugh. For this last one, Jarle wants to be poisoned by a Chimera. He knows where to find one (southeast Battahl in a cave along the coastline). You simply need to be prepared to take it on.

Hereā€™s the thing: Jarle isnā€™t very good at being poisoned. Heā€™ll run around the Chimera like a hungry toddler, but he has no strategy for getting the poison into him. This can drag the fight on and on and on.

Hereā€™s how I solved the issue. Donā€™t have the Pawns wait. They need to keep the Chimeraā€™s attention. The Chimera spits poison from his butt (his tail), so ideally, heā€™ll be facing away. I then grabbed Jarle and picked him up. Then, as best I could, I danced directly behind the Chimeraā€™s hind quarters. It took a bit of time, and I wasnā€™t in the right spot for its attack a couple of times, but eventually, I got the poisonous shower from the Chimeraā€™s snake head. Since Jarle was slung over my shoulder, he also got poisoned.

Once poisoned, you can put him down. Heā€™ll run home, so you donā€™t need to worry about him anymore. Kill the Chimera or run away from it. Return to Jarle (you donā€™t need to be poisoned), and he will reward you with a Ring of Purification and 19000 G. That seems like a reasonable reward for putting up with the guyā€™s weird little experiments.

Dragon’s Dogma 2: A Poisonous Proposal guide

To summarize, you’ll need to complete these five steps to finish the A Poisonous Proposal quest in Dragon’s Dogma 2:

  • Get poisoned by an asp, then return to Jarle.
  • Get poisoned by Venin Harpies and return to Jarle
  • Go meet Jarle at a Chimera cave, have him get poisoned by the Chimera, then return to him once this is complete to get your reward.

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy
Author
Image of Zoey Handley
Zoey Handley
Staff Writer
Staff Writer - Zoey is a gaming gadabout. She got her start blogging with the community in 2018 and hit the front page soon after. Normally found exploring indie experiments and retro libraries, she does her best to remain chronically uncool.