Talents and abilities
Starting today D.Va will be playable in the PTR for Heroes of the Storm, which means her talents and abilities as they relate to a top-down MOBA have come to light.
D.Va will retain her “in and out of mech/MEKA” kit from Overwatch, and can call her mech back faster when dealing damage in pilot mode — interestingly, killing her mech counts as half a hero kill, and she can only mount while outside of the mech. Beyond that she has boosters, her signature defensive matrix, a self-destruct ability, and two Heroics — Bunny Hop (a mech stomp that makes her unstoppable) and Big Shot (a line skillshot in pilot mode that greatly reduces her mech cooldown).
As a reminder she is a Warrior, and on paper her kit is in line with some of the wackier experiments Blizzard has been conducting over the past few years or so. I especially like that her mech Heroic is original, and fits the arcadey theme of Overatch. We’ll see if she’s nerfed [this] or buffed soon enough!
If D.Va takes nor deals no damage during Boosters, lower the cooldown by 5 seconds.
[Q] Crash Course
Quest: Damage 25 enemy Heroes with Boosters. Reward: Damaging enemy Heroes with Boosters lowers the cooldown by 1 second per Hero hit.
[Q] Hit The Nitrous
Initial speed of Boosters increased to 475%, then decays to normal speed over 0.5 seconds. During this time Boosters deals 100% bonus damage.
[Trait] Pro Moves
D.Va's Mech gains 2% Movement Speed for 1 second every time she takes damage, up to 30%.
[W] Diverting Power
The area of Defense Matrix is 100% wider and 25% longer, but D.Va is rooted for the duration.
[W] Get through This!
Increase the duration of Defense Matrix by additional 3 seconds.
[E] Bring It On
Slef-Destruct's Charge amount gained from losing Mech Health increased by 30%.
[W] Fusion Generator
Every time an enemy Hero deals damage while inside Defense Matrix, D.Va's Self-Destruct Charge increased by 1% (Max 15).
[Q] Coming Through
Increase the knockback distance by 100%.
[W] Dazer Zone
Enemy Heroes affected by Defense Matrix are Slowed by 20%.
[E] Nuclear Option
Increase the delay before Self-Destruct explodes by 3 seconds. Detonation damage increased by 50%.
[W] Aggression Matrix
Basic Attacks in Mech Mode against Heroes lowers the cooldown of Defense Matrix by 0.25 seconds.
[R1] Bunny Hop
D.Va's Mech becomes Unstoppable, and you deal X damage per second and slow nearby enemies by 60% for 4 seconds.
[R2] Big Shot
Deal x damage in a line to all enemies. Lower the cooldown of Call Mech by 5 seconds for each enemy hero hit.
[Trait] Emergency Shielding
When D.Va's Mech would be destroyed, instead gain an X point shield for 6 seconds. This has a 15 second cooldown.
[Trait] Ablative Armor
Damage against D.Va's Mech that would deal 5% or less of your max health are reduced by 50%.
[Trait] Expensive Plating
Increase Mech health by 20%, but increase the cooldown of Call Mech by 15 seconds.
[E] GG, WP
Increase Pilot Mode Basic Attack damage by 75%. Participating in a Takedown while in Pilot Mode instantly refreshes the cooldown of Call Mech.
[Trait] Nanoweave Suit
For 4 seconds after ejecting from her Mech, D.Va gains 50 Armor and her Basic Attacks grant 50% more cooldown reduction for Call Mech.
[Trait] Suppressing Fire
Pilot Mode Basic Attacks have 20% increased range and Slow enemy Movement Speed by 20% for 2.5 seconds.
[Q] Torpedo Dash
D.Va gains the Torpedo Dash ability, allowing her to dash forward and pass through enemies. Requires Pilot Mode.
[R1] Stop and Pop
Bunny Hop deals 150% more damage if D.Va isn't moving at the moment of impact.
[R2] Pew! Pew! Pew!
Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 50% reduced damage.
Call Mech is instant and can target a location. Upon landing, the Mech deals x damage to enemies in the impact area.
[W] Concussive Pulse
D.Va gains the Concussive Pulse ability, allowing her to deal x damage to enemies in a cone and knock them back. Requires Pilot Mode.