Here’s a look at Heroes of the Storm’s version of D.Va

Talents and abilities

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Starting today D.Va will be playable in the PTR for Heroes of the Storm, which means her talents and abilities as they relate to a top-down MOBA have come to light.

D.Va will retain her “in and out of mech/MEKA” kit from Overwatch, and can call her mech back faster when dealing damage in pilot mode — interestingly, killing her mech counts as half a hero kill, and she can only mount while outside of the mech. Beyond that she has boosters, her signature defensive matrix, a self-destruct ability, and two Heroics — Bunny Hop (a mech stomp that makes her unstoppable) and Big Shot (a line skillshot in pilot mode that greatly reduces her mech cooldown).

As a reminder she is a Warrior, and on paper her kit is in line with some of the wackier experiments Blizzard has been conducting over the past few years or so. I especially like that her mech Heroic is original, and fits the arcadey theme of Overatch. We’ll see if she’s nerfed [this] or buffed soon enough!

Level 1

[Q] Rush-down

If D.Va takes nor deals no damage during Boosters, lower the cooldown by 5 seconds.

[Q] Crash Course

Quest: Damage 25 enemy Heroes with Boosters. Reward: Damaging enemy Heroes with Boosters lowers the cooldown by 1 second per Hero hit.

[Q] Hit The Nitrous

Initial speed of Boosters increased to 475%, then decays to normal speed over 0.5 seconds. During this time Boosters deals 100% bonus damage.

[Trait] Pro Moves

D.Va's Mech gains 2% Movement Speed for 1 second every time she takes damage, up to 30%.

Level 4

[W] Diverting Power

The area of Defense Matrix is 100% wider and 25% longer, but D.Va is rooted for the duration.

[W] Get through This!

Increase the duration of Defense Matrix by additional 3 seconds.

[E] Bring It On

Slef-Destruct's Charge amount gained from losing Mech Health increased by 30%.

[W] Fusion Generator

Every time an enemy Hero deals damage while inside Defense Matrix, D.Va's Self-Destruct Charge increased by 1% (Max 15).

Level 7

[Q] Coming Through

Increase the knockback distance by 100%.

[W] Dazer Zone

Enemy Heroes affected by Defense Matrix are Slowed by 20%.

[E] Nuclear Option

Increase the delay before Self-Destruct explodes by 3 seconds. Detonation damage increased by 50%.

[W] Aggression Matrix

Basic Attacks in Mech Mode against Heroes lowers the cooldown of Defense Matrix by 0.25 seconds.

Level 10

[R1] Bunny Hop

D.Va's Mech becomes Unstoppable, and you deal X damage per second and slow nearby enemies by 60% for 4 seconds.

[R2] Big Shot

Deal x damage in a line to all enemies. Lower the cooldown of Call Mech by 5 seconds for each enemy hero hit.

level 13

[Trait] Emergency Shielding

When D.Va's Mech would be destroyed, instead gain an X point shield for 6 seconds. This has a 15 second cooldown.

[Trait] Ablative Armor

Damage against D.Va's Mech that would deal 5% or less of your max health are reduced by 50%.

[Trait] Expensive Plating

Increase Mech health by 20%, but increase the cooldown of Call Mech by 15 seconds.

[E] GG, WP

Increase Pilot Mode Basic Attack damage by 75%. Participating in a Takedown while in Pilot Mode instantly refreshes the cooldown of Call Mech.

Level 16

[Trait] Nanoweave Suit

For 4 seconds after ejecting from her Mech, D.Va gains 50 Armor and her Basic Attacks grant 50% more cooldown reduction for Call Mech.

[Trait] Suppressing Fire

Pilot Mode Basic Attacks have 20% increased range and Slow enemy Movement Speed by 20% for 2.5 seconds.

[Q] Torpedo Dash

D.Va gains the Torpedo Dash ability, allowing her to dash forward and pass through enemies. Requires Pilot Mode.

level 20

[R1] Stop and Pop

Bunny Hop deals 150% more damage if D.Va isn't moving at the moment of impact.

[R2] Pew! Pew! Pew!

Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 50% reduced damage.

[E] MEKAfall

Call Mech is instant and can target a location. Upon landing, the Mech deals x damage to enemies in the impact area.

[W] Concussive Pulse

D.Va gains the Concussive Pulse ability, allowing her to deal x damage to enemies in a cone and knock them back. Requires Pilot Mode.


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Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!