Welcome to the final mystery Jindosh
Like I noted earlier: Dishonored 2 makes killing fun, even it’d rather you not.
The first is probably my favorite. There’s a nut-shot that’s pretty good, though. And of course I am partial to the way I did it: entering Jindosh’s Clockwork Mansion through a skylight at the beginning and crawling around its guts, never alerting the smug fool to my presence in the first place, and then dumping his unconscious body onto a shock-therapy machine to make his brain go bad.
Still, giving him a moment of ego just to pull the rug out from under him and send him careening into the drink is probably worth it, too. And still seems more humane than the whole brain-frying deal.