Gravity Ghost’s zen planetoid platforming coming on January 26

Mac and Windows now, Linux a bit later

Funny, I feel like I just posted about the release date for a delayed indie game featuring voice work by Ashly Burch and music from some of my favorite composers. Talk about déjà vu. In contrast to There Came an Echo, Gravity Ghost a chill platformer rather than a stressful strategy game.

In today’s post on the development blog, designer Erin Robinson dropped news of the release date, and it is soon. Like, two weeks from today.

With both of these announcements today, maybe we will complete the trifecta and learn when to expect Scale too. Wishful thinking, perhaps.

About The Author
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.
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