Ghost Recon Adavanced War Fighter 2 co-op collection set to hit 360 Marketplace

Just when you thought it was time to trade in that Xbox 360 copy of Ghost Recon Advanced War Fighter 2 for Cooking Mama, Ubisoft goes ahead and announces the “GRAW 2 Co-op Collection DLC.” Set to hit next month, the collection contains nine maps; seven of them are inspired by classic Ghost Recon maps, and two are completely new to the package. 

Along with the new maps, nine new achievements will be added to the collection, for a total of 125 additional achievement points. Most involve you completing the co-op missions without having respawn, and this shouldn’t be that huge of an issue … because you’re so hardcore. 
The press release (which contains full pack details after the jump) doesn’t talk pricing, but we’re going to guess that it’s more than $1 and less than $60.
Ghost Recon Advanced Warfighter 2 Co-op Collection


The GRAW™ 2 Co-op Collection consists of five Co-op Campaign missions that continue the story from GRAW 2. In total there are nine maps, seven of which are inspired by classic maps from Ghost Recon’s illustrious history and two that are totally brand new. All nine maps (including adversarial versions of the Co-op Campaign maps) have exquisite visuals and support all of GRAW 2’s thousands of customizable game modes.

ACHIEVEMENTS: The Co-op collection offers 9 new achievements for GRAW 2 totaling 125 achievement points (detailed list below).


Caves – (Ghost Recon®)
Azcona’s squads are using the nearby caves as an operational base for raiding army convoys across the river. Detain and extract the rebel leader and recon the area for any hidden weapon caches.

Railroad Bridge – (Ghost Recon)
Intel reports the rebels are moving on a command post 60 clicks southeast of here. Protect the command post, recon the local rail line and hunt down the informant providing intel to the rebels.

Battlefield – (Ghost Recon)
The last rebel unit in the area is holed up in the village of Venta. An allied armor unit on the edge of town is pinned down by artillery. Ghosts, knock out the enemy comm transmitter. Then escort the armor through the village.

Plantation – (Ghost Recon®: Island Thunder®)
Intel shows a rebel leader’s motorcade is moving through the farms south of here. Take out his convoy and destroy all of the surrounding ADATS before Sabre Seven arrives for extraction.

Swamp Airfield – (Ghost Recon: Island Thunder)
Azcona’s rebels have occupied a small island airfield. Recon the area for intel on this operation and destroy all aircraft to prevent any means of escape. The landing strip is targeted for an air strike so get out ASAP.


Business Park – (Brand New) / Suitable for 8 to 12 players
Narrow alleys connect open courtyards with overlooking balconies in this concrete corporate paradise.

Rooftop – (Brand New) / Suitable for 8 to 12 players

Sitting on top of the world, the rooftop structure of a skyscraper has lots of cover and vertical combat.

Caves – (Ghost Recon) / Suitable for 12 to 16 players
Rolling terrain, forest and a cave structure tucked into the side of the mountains.

Railroad Bridge – (Ghost Recon) / Suitable for 12 to 16 players
A deep valley with a rail bridge spanning overhead, hilly and wooded areas nearby.

Battlefield – (Ghost Recon) / Suitable for 8 to 12 players
Open terrain with pockets of war-torn buildings, under the limited visibility of black skies and pouring rain.

Plantation – (Ghost Recon: Island Thunder) / Suitable for 12 to 16 players
Wet, foggy airfield located in the heart of a murky swamp.

Swamp Airfield – (Ghost Recon: Island Thunder) / Suitable for 4 to 8 players
A bright, sunny day overlooks the plantation fields and nearby structures, including a large warehouse.

Prison – (Ghost Recon: Island Thunder) / Suitable for 4 to 8 players
This dilapidated structure has many paths in and out.

Castle – (Ghost Recon) / Suitable for 12 to 16 players

The mighty castle walls and excavation within provide lots of cover and CQB, while thick wooded countryside offers ample stealth and sniping opportunities.


Caves (Co-op) Perfect: 15 points
Complete Caves Co-op Mission without respawning at default or hard difficulty.

RR Bridge (Co-op) Perfect: 15 points
Complete Railroad Bridge Co-op Mission without respawning at default or hard difficulty.

Battlefield (Co-op) Perfect: 15 points
Complete Battlefield Co-op Mission without respawning at default or hard difficulty.

Swamp Airfield (Co-op) Perfect: 15 points
Complete Swamp Airfield Co-op Mission without respawning at default or hard difficulty.

Plantation (Co-op) Perfect: 15 points
Complete Plantation Co-op Mission without respawning at default or hard difficulty.

2-Point Swing: 15 points
In a CTF match with 5+ players, recover your stolen flag and score in a single run.

From Downtown: 10 points
Kill exactly 3 enemies and no teammates with one grenade on a map.

Clever Retort: 10 points
In a match, get a grenade kill while you are incapacitated or dead. Minimum 5 players.

Kickin’ it old school: 15 points

Complete a Co-op Mission without respawning, hard difficulty, and the Drone off.

Nick Chester