Gearbox monarch Randy Pitchford has revealed that his studio was, at one point, planning to make a Blade Runner game, but had to stop itself because such a project would have killed the company.
“Blade Runner was on [the list],” he said in Official PlayStation Magazine. “We had it too and we were like, ‘No, we can’t.’ That game would’ve cost like $40 million to make and sold about 600,000 units — and that would have been the end of us.
“There’s no rational business model that would have allowed that to make sense. If we’d made it with a business model that did work, it would not have been the Blade Runner game we all would have wanted.”
Randy’s probably right, and it’s a shame to think that an IP that inspired so many popular sci-fi games would sell like crap. Still, it seems Prey 2 will be attempting to give us a Blade Runner-esque experience, even if it’s not an actual Blade Runner game. I’m looking forward to that.
Pitchford: Blade Runner game ‘would’ve been the end of Gearbox [CVG]