GDC 10: First Mass Effect 2 PDLC announced

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As expected, the Mass Effect 2 universe will continue to expand beyond free downloadable missions. Earlier this afternoon I watched game project director Casey Hudson plow through the game’s first chunk of paid DLC, “Kasumi’s Stolen Memory,” that looks to incorporate a new character, a new SMG, and even a unique way to play this April 6th.

The content, which can be launched at any point during the narrative, can be divided into two themed swathes. The first half is exploration-based. The space Rogue Kasumi is seeking an item of value that is tucked deep in a bent rare-item collector’s vault. To get access, Shepard must travel to the collector’s house party, mingle, and discover where exactly that vault actually is. The second half is an escalating series of battles against mechs and soldiers after discovering the object.

Kasumi is, of course, a recruit for the suicide mission (or even after). And the best part is that she hits with fresh moves — the hippest being “Shadowcloak,” the space version of a “backstab.” But  more compelling than the addition of a thief and new moves is the fresh art. The rare item collector has a host of historical items in his house and vault, each lovingly crafted by BioWare’s artists. The mansion, even the formal wear are all newly-created assets as well.

During the demo, Hudson said the DLC was “some of the best stuff we’ve done.” I agree. It’s a fresh look at something within the Mass Effect universe and a different spin on what can be done. I couldn’t get a sense of the pacing during the demo, but I could at least tell the dialogue and action won’t leave you feeling blue. Look for it in April.


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