GC 10: Knights Contract producer interview

What is it with those games that make you protect the girl? You know the ones I mean — you carry her around and, at the first sign of danger, she runs straight into the first bullet she sees and stands there to absorb all the lead she can, only to leave you seeing red. Well, here is Knights Contract to challenge that very perception.

Sadly, thanks to my limited Japanese (I can literally only say the kind of words you would see in hentai), the interview is conducted through an interpreter. However, we do spend time checking the “protection” side of the game, looking at how the characters interact, and wondering whether or not we can expect to see this “knight protecting the girl with magic powers” concept turn into a co-op game. 

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Hollie Bennett
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