Gameloft mad at EA for iPhone holiday sale

This article is over 13 years old and may contain outdated information

Recommended Videos

Mobile gaming powerhouse Gameloft is not happy with Electronic Arts, criticizing the publisher for its holiday iOS sale, in which a huge amount of games were offered for a measly $0.99 apiece. According to Gameloft head Michael Guillemot, such a sale threatens innovation and makes it hard for smaller titles to compete.

 “There is a high uncertainty for the future anytime somebody can steal the market at Christmas,” he states, adding that it will lead to a “good enough” attitude where developers rush games out of the door for a quick 99 cents, rather than develop a better title that costs more money. 

Frankly, as much as I respect Gameloft, this guy is talking out of his ass. I’ve argued for a long time that major publishers need to start charging less for their games, because iPhone gamers generally don’t want a lot of $10 titles. Guillemot acts as if the iPhone top ten chart hasn’t always been full of $0.99 games, when it nearly always has. 

Indie developers have been competing just fine with their dollar games. The fact that EA reduced so many prices to a buck only tells me that the publisher is finally starting to “get” what mobile gaming is about. EA isn’t changing the market — it’s fitting into it. 

Guillemot’s Goal: Gameloft on Every Screen [IGN via Pocket Gamer]


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy