When you think of how the camera-based Natal technology could be applied to a racing game, the whole steering in the air bit probably pops to mind, Turn 10’s Dan Greenawalt has been thinking outside the car, if you will. He has some pretty nifty ideas on how the Natal tech could have players doing something other than air driving in his Forza Motorsport series of racing games.
“What gets me excited about Natal is getting people involved with cars – touching cars, opening doors, smashing cars, taking parts out, that visceral feeling of moving and playing inside a car,” he told Xbox World 360 magazine.
Greenawalt says that he wants to get the controller “out of the way” and get people more excited about cars, so he says that this totally fits within the vision he’s always had for the Forza series.
All of the ideas he has sound interesting, but I’m still not clear on how you’d even accelerate or break in a Natal-based racing game.
[via CVG]