A recent GameSpot interview with Tim Willits, Quake Champions project lead, has confirmed that the shooter will allow for non-champion-based deathmatch in custom games. While that isn’t the same as creating a different game mode without them, it’s still great news for old-school FPS fans.
“We want to make sure we give people what they want. If you create custom game mode, you should be able to set the game up the way you want. If you need to turn off Champions, we’ll let you turn off Champions. That won’t be a problem,” Willits confirmed.
I think this is fantastic news. While I was stoked about the announcement of a new Quake, I got pretty disappointed knowing it would be following in the footsteps of Overwatch and MOBAs. I like my shooters to be based on pure skill instead of perks and unlockables.
Quake Champions hasn’t been given a release date, but it will be a PC exclusive. I can’t imagine playing this on consoles, as the PS2 port of Quake III and even the Xbox 360 Quake Arena Arcade were pretty crappy.