First screens, details on Warner Bros. Interactive’s and Universal’s Wanted game

During E3 last week, Warner Bros. Interactive Entertainment and Universal Pictures quietly announced a videogame based off of the film, Wanted. You know, the film starring James McAvoy, Morgan Freeman, and Angelina Jolie … that was based on a comic book miniseries. Follow along: a game based on a movie that was based on a comic book. 

Developed by GRIN (Bionic Commando, Ghost Recon: Advanced Warfighter), the game picks up where the film left off, continuing the story of hero Wesley Gibson. The third-person action title will focus heavily on action, including “Curving Bullets” and “Assassin Time” mechanics snatched directly from the film. Wanted (the videogame based on the movie based on the comic) will also incorporate some sort of “advanced cover mechanic” which relies heavily on the environment and other items. 

We were set to check out a behinds-closed-doors preview of the game at this year’s E3, but when Chad arrived, they accidentally ushered everyone into the room but him. Hand of God. That actually happened. Go ask him.

In any case, we have reasonably high hopes for the game: veteran film to decent game producer Pete Wanat (The Thing, The Chronicles of Riddick: Escape from Butcher Bay) is involved in bringing the title to life. Wanted (the videogame based on the movie based on the comic) is set to hit consoles and PC sometime this year. 

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Nick Chester
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