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Country roads….take me home

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So Square Enix decided to unload a ton of new info forĀ Final Fantasy VII Remake Intergrade (the DLC/PS5 upgrade thing for Remake), and there’s a lot to unpack. Let’s start with the characters.

Nero has been revealed, serving as a ā€œmember of an elite unit in Deepground known as the Tsviets.ā€ Scarlet is also going to get down to business in the DLC utilizing the Crimson Mare mech, and Ramuh will be usable as a summon. As you can tell, from an antagonist standpoint the DLC is going to diverge quite a bit.

But the real meat of this recent update is easily the Fort Condor minigame, which will be making a return in Intergrade, albeit in a slightly different fashion.

Two sides duke it out in this ā€œstrategyā€ minigame, where you try and conquer a base while deploying units against the other side. ATB, materia, and unit selection will play a role in the strategic elements of the mode, with vanguard, ranged, or defensive roles. You essentially spend ATB to bring out units in a rock paper scissors counter fashion. On paper, it sounds a lot like SwordsĀ & SoldiersĀ and other similar titles.

Along with confirmation that Yuffie and Sonon will be sporting limit breaks, and Sonon is an NPC ā€œguestā€ character that adapts to your battle choices: this DLC is sounding more enticing by the day. There’s some stuff to criticize here with how this is all being rolled out, but the actual content looks refreshingly fun: and will hopefully help tide us over until this story is continued, whenever that might be.

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