Even more secrets from The Wonderful 101 revealed

Prototypes! Insensitive Mario! Easy Bayonetta Unlock!

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[Update: The art above is a mock up from fan artist Kibbles and is not official art from Platinum as originally reported. Sorry for the mistake, and thanks to Edutena for pointing it out.]

Sometimes a game takes a while to find its audience. Earthbound and God Hand are a couple examples. It took years of enthusiastic word of mouth for those games to gain the followings they have today. Maybe the same thing could happen with The Wonderful 101, a title beloved by some, ignored by many.

A borderline adorable new intellectual property about superhero baby people who join together to form giant, violent objects is already a tough sell. Throw in an unconventional control scheme, a “T” rating, and a deceptively deep combat system, and you’ve really painted yourself into a corner, at least from a marketing perspective. That said, sometimes passionate testimonials from fans are all a game needs to eventually become a hit. If The Wonderful 101 devotees keep talking about it, maybe it will keep selling.

Platinum games, the developer of The Wonderful 101, is certainly doing their best to keep the game in the public eye. They recently revealed tons of behind the scenes info on the game’s development, including concept art from the original plan to make it a Nintendo crossover for the Wii. Looks like Platinum sees Mario as something of a spotlight hog, stomping on struggling friends and family, winking at the camera as he trots across their sweaty, aching backs. It’s an interesting take on the beloved company mascot. I wonder why Nintendo didn’t go for it?

The Wonderful 101 Beta/Concept [Unseen64]

Platinum also released a few cheat codes to easy unlock The Wonderful 101‘s coolest secret characters, including Bayonetta, Jeanne, and Rodin form Bayonetta 1 & 2, two Wii U games which were just released outside of Japan. Platinum’s Hideki Kamiya teased me about this secret about a week or so ago, but I figured he was just screwing with us in his usual way. What a fun guy. 

You can find the full look at the development of The Wonderful 101 here, and the easy unlock codes here

 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes