E3: Skyward Sword’s bird game c*ck-blocks my Zelda boner

At the Nintendo’s E3 Press conference yesterday, I was nearly in tears during the all-orchestral performance of a classic Zelda medley. I wasn’t the only one. Hollie Benett, Jim Sterling, and even Dtoid’s founder and grand master Niero were fighting to keep their emotions in check. We love the Zelda games, pure and simple.

That said, even things you love drop the ball sometimes, and that’s how I feel about the bird chasing segment of Legend of Zelda: Skyward Sword. It looked great, and the controls were fine, but from there things really fell apart. I’m almost sure I was “playing it wrong,” but with no cues or direction, I’m not sure how I could have known how to play any other way.

Maybe this mode will be fun in the final game, and/or under different conditions, but for now I’m giving this bird business a hearty thumbs down.

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes