E3 10: Scott Pilgrim game is Pirate-Baby-Cabanatastic

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I went out on a limb and put Scott Pilgrim Vs. The World above The Last Guardian, Zelda Wii, and even Marvel Vs. Capcom 3 on my most anticipated games of E3 10 list. That was before I actually saw the game in action. For all I knew, the game would be a poorly animated cash-in. It took a lot of trust in the game’s creative team (headed by Paul Robertson) to tell the world how excited I am for the game. Looks like that excitement was justified.

This game looks pretty much perfect. The animation isn’t quite as smooth as Paul Robertson’s previous work, but then again, what (other than Metal Slug 3 and Street Fighter 3) is? The soundtrack is coming along quite nicely as well. Before now, I wasn’t all that impressed with Anamanaguchi, but this stuff sounds just right. Their work on Bit.Trip RUNNER was pretty good too.

At this point, my only concern is that the game isn’t going to sell that well. Sprite-based games historically have a tough time finding an audience on the PS3/360, and as of now, the game isn’t planned to have an online mode. Will the online-obsessed, HD-loving PS3/360 audience buy this game, or would it have been better off on the local co-op friendly, retro-hungry Wii/DS crowd?

In other related news, Game Trailers TV will interview Edgar Wright, the director of the Scott Pilgrim film, tonight at 11pm. I still don’t think the movie could ever be as awesome as the game, but that’s probably because I like games better than movies (hence my job here at Destructoid).

Scott Pilgrim E3 2010 Exclusive Gameplay montage HD– [Gametrailers] [Thanks, Tristero!]


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes