E3 09: Bit.Trip interview with Gaijin games part two

Recommended Videos

In this, the second of a three part series, we delve deep into what it takes to program the Bit.Trip games, the research behind the design of Commander Video (the series’ main character) and how Bit.Trip Core’s bosses will differ from those of it’s prequel. You also get to see one of the bosses in action, something I haven’t seen anywhere else.

Just watching this video has me all freaked out again. The Bit.Trip series has a way of putting you in a very particular kind of panic, one that usually snowballs into a full blown freak-out. They also have a way of putting you in a type of trance that allows you to completely block out the rest of the world. That’s when you’re doing well. When you screw up, it’s cause for a complete nervous breakdown.

Here I am, rambling on again about my love of Bit.Trip. Sorry. Please, hit the jump and let the guys from Gaijin Games explain their work for themselves.

 

 


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Call of Duty: Modern Warfare 3 and Warzone get four new weapons in Season 3
Gladiator knife new weapons for season 3 of MW3 and Warzone
Read Article Destiny 2: Into the Light brings back Season of Plunder’s best feature
Read Article Warframe’s Dante Unbound won’t hit iOS today due to certification issues
dante unbound warframe
Related Content
Read Article Call of Duty: Modern Warfare 3 and Warzone get four new weapons in Season 3
Gladiator knife new weapons for season 3 of MW3 and Warzone
Read Article Destiny 2: Into the Light brings back Season of Plunder’s best feature
Read Article Warframe’s Dante Unbound won’t hit iOS today due to certification issues
dante unbound warframe
Author
Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes