Dyad blows your mind with beats and lasers

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Dyad is almost ready for release on PSN, and the game is no easier to describe now than it was the last time I played it at PAX East 2011. It’s a psychedelic racer puzzle shooter? An Art Style title that’s not an Art Style title? A music-focused anti-rhythm game? Kenta Cho’s freeware classic Torus Trooper, only way better? All of the above? 

What I can say is the game is extremely well made, ramping up the difficulty at just the right pace, exactly in time with the progression of the player’s level of skill. It’s also a joy to experience to absorb, with the music and the graphics dynamically evolving depending on how well you play. Fans of the above mentioned developer Kenta Cho, the Bit.Trip series, Mizaguchi works like Rez and Child of Eden, and fun games in general would do well to check it out when it’s released later this year. 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes