Hasbro and Wizards of the Coast kicked off Gen Con 2026 with a bang heard across the multiverse, unveiling their crossover-themed āUniverses Beyondā initiative for Dungeons & Dragons at the conventionās keynote presentation.
The first of these confirmed crossovers, Dungeons & Dragons: World of Warcraft, is a sprawling expansion book that will bring the world of Azeroth into the D&D universe, complete with an adventure module themed around Warcraftās iconic Lich King. The second, teased at the tail end of the presentation, is a Star Wars-themed expansion set to launch sometime next year.
As a longtime D&D fan, Iām firmly of two minds about this announcement. The idea of playing a campaign set in Azeroth or a galaxy far, far away pumps an unhealthy amount of dopamine into my brain. However, Iāve seen where Hasbroās interest in incorporating third-party intellectual properties into their own can lead, and Iād be lying if I said I wasnāt a bit concerned about what it could mean for D&D.
If the āUniverses Beyondā branding sounds familiar, itās because D&D is adopting it whole-cloth from Magic: The Gathering. Magicās own Universes Beyond initiative has been running since 2021, pumping out entire decks themed around Avatar: The Last Airbender, Final Fantasy, and even SpongeBob SquarePants.
From a financial standpoint, Universes Beyond is one of the best things to ever happen to Magic. Annual revenue has skyrocketed over the last five years, reaching an all-time high of $1.72 billion in 2025. This spike in revenue corresponds perfectly with the gameās recent focus on crossover sets, which regularly rake in hundreds of millions of dollars in sales.
Magicās fanbase isnāt as enthusiastic about the crossovers as Hasbroās investors are. Few deny that itās cool to own and play Magic cards based on their favorite franchises, but most agree this focus on third-party IPs has come at the expense of the gameās own fiction.
For most of the gameās history, Magic cards were based around a shared multiverse created by Wizards. Expanded upon through card lore, books, comics, short stories, and other supplementary material, it is full of rich and diverse settings, connected through epic storylines driven along by a cast of beloved characters like Elspeth Tirial, Jace Beleren, and Ajani Goldmane.
Since Universes Beyond launched, Magicās established cast and settings have faded into the background, and this neglect has become a point of frustration for longtime fans.
D&D also has a massive expanded universe of original settings and characters that fans have had decades to get attached to. Luckily, it seems like its most beloved settings are safe for now. D&D Icons was also announced at the keynoteāan initiative bringing back many old-school D&D campaign settings, including Ravenloft, Greyhawk, and even the incredibly dark and controversial Dark Sun.
Even if D&D does follow in Magicās footsteps, itās not like it hasnāt done crossovers before. Thereās already official D&D expansions based on Rick and Morty and Stranger Things. Hopefully, the response from irate Magic fans will convince them to treat this universe with the respect it deserves.