Recommended Videos
I recently had the pleasure of sitting down with Charlie Bewsher, the Lead Designer for Max Payne 3‘s multiplayer, after getting some hands-on time with its three modes: Gang Wars, Payne Killer, and Team Deathmatch. Watch the interview for a breakdown of these modes, along with information on the game’s character customization, weapon and item loadouts, targeting system, and, of course, Max’s iconic bullet time ability.
Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more