the brine in dragons dogma 2
Screenshot by Destructoid

Dragon’s Dogma 2: Brine lore explained & why swimming is dangerous

Just stay away from the water.

The Brine is one of the first enemies players are introduced to in Dragon’s Dogma 2, though they might not realize it, and it’s going to be a pain for the entire game.

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If you haven’t played the original Dragon’s Dogma, then you might not know that The Brine is an enemy that spans both games. It’s been part of the lore of this world since ancient times, long before players began their stories. For me, that makes it even more terrifying because somehow it’s managed to avoid being killed for what must be thousands of years, to the point where civilization simply coexists with monsters that will kill anything that ventures into deep water. This is the lore of The Brine and an explanation for why you shouldn’t go swimming in Dragon’s Dogma 2.

What is The Brine in Dragon’s Dogma 2?

the brine eating the arisen in dragons dogma 2
Screenshot by Destructoid

The Brine is the name used to describe red, mist-like creatures that live in every deep body of water in the world of Dragon’s Dogma 2. They band together and pull anyone unlucky enough to venture too deep into a lake, river, or the sea under and drown them. If you’re a Pawn, you’re simply sent back to the Rift, but the Arisen won’t die unless their health is incredibly low. Instead, they wake up on a nearby shoreline sometime later.

In the original Dragon’s Dogma, The Brine could possess people and cause them to walk deeper into whatever water they’d been caught in. However, in Dragon’s Dogma 2, The Brine looks to be forming large tentacles that slowly drag victims underwater without using possession at all.

If you’re walking along a shallow shoreline or stream, you should be able to avoid The Brine. These creatures can only exist in deep water, which makes me think of them as extensions of one massive being. It’s a very Lovecraftian concept, but I imagine a giant octopus with tentacles stretching out to each continent and many more coming off it to move up every deep body of water in the world. That’s just me, though.

The Brine is useful in one way. Players like to use it to kill their Pawns if they get the Dragonsplague. This disease can destroy a playthrough, so it’s a good idea to use The Brine to destroy a Pawn by launching them into the water when their eyes turn red and they start to get twitchy sword fingers.

Why is The Brine only found in deep water in Dragon’s Dogma 2?

pawn being eaten by the brine dragons dogma 2
Screenshot by Destructoid

We don’t know why The Brine only exists in deep bodies of water in Dragon’s Dogma 2. It’s possible that they live at the bottom of lakebeds and the sea, avoiding sunlight, and shallow water simply doesn’t offer the kind of environment they like. It could also be that they’re linked to the sea somehow, and without that depth, they’re unable to move up and occupy certain waters.

Can you use The Brine to kill enemies in Dragon’s Dogma 2?

killing enemies with the brine dragons dogma 2
Screenshot by Destructoid

Yes, you can absolutely use The Brine to kill enemies in Dragon’s Dogma 2. I’ve done this multiple times, kiting enemies from where they lay in wait to chase me across deep rivers that I leap across. When they fall into the water, The Brine takes them just as it takes Pawns. This is a great way to kill annoying enemies like Saurians, who just take too many hits to kill in groups.

Can you kill The Brine in Dragon’s Dogma 2?

searching for seeker tokens dragons dogma 2
Screenshot by Destructoid

No, you can’t kill The Brine in Dragon’s Dogma 2. While players discovered that they could walk underwater by carrying items and jumping into deep water in Bitterback Isle in Dragon’s Dogma: Dark Arisen, this isn’t a legitimate way to get around The Brine and doesn’t apply to the sequel.

The Arisen waking up on the nearest shore is, in a way, beating The Brine in Dragon’s Dogma 2. After all, these creatures kill everything else that enters the water, forcing players to revive Pawns or hire new ones, so losing a bit of health and waking up an hour or so later is a win in my book.


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Author
Jamie Moorcroft-Sharp
Jamie is a Staff Writer on Destructoid who has been playing video games for the better part of the last three decades. He adores indie titles with unique and interesting mechanics and stories, but is also a sucker for big name franchises, especially if they happen to lean into the horror genre.