Doom 4: The Doomaning announced

Earlier today, during the keynote address at this year’s QuakeCon, id CEO Todd Hollenshead announced that there will, in fact, be another Doom game. Presumably due to the game being way too early in development there weren’t any trailers or concept art to show attendees.

Hollenshead did give a quick rundown of features that we can expect to see, though, stating that “There will be guns, blood, demons, and gibs.” It might be something of a stretch, but I’m also predicting that players will be controlling a tough as nails space marine that will be using the guns to evoke blood sprays from the demons while simultaneously waxing poetic about the state of the environment.

The new Doom game will be using the same id Tech 5 engine as id’s other in-development FPS, Rage. According to John Carmack, though, we can expect it to “look like it’s built on another engine,” due to the new Doom using “three times the horsepower.”

While it was also announced that this will be a multiplatform release, Carmack was keen to stress that the “guns, blood, demons, and gibs” on the PC version will be looking far better than their console counterparts: “In other words, the PC version of the new Doom should look significantly better than on the Xbox 360 or PlayStation 3, whereas the console ports of Rage will be more or less the same visually.”

So, are you looking forward to some new graphically intensive “guns, blood, demons, and gibs?”

Justin Villasenor