Busy times ahead
A half-dozen. Not one, not two, not three, not four, not five, but six. That’s now many games Life is Strange developer Dontnod Entertainment has in production right now.
That ambitious tidbit came from a GamesBeat interview with Dontnod CEO Oskar Guilbert. “Our studio is growing, with six games in production now,” Guilbert said. Twin Mirror launches on December 1, and that almost certainly counts as “in production.” Apart from that, all of Dontnod’s projects are unannounced.
It helps that Dontnod has significantly ramped up its staffing. The developer opened a new studio in Montreal where some key Life is Strange creators will focus on a new narrative-oriented property. Between Paris and Montreal, Dontnod will have approximately 300 employees.
Dontnod’s trajectory is similar to that of Telltale’s, episodic games and a whole lot of ’em. Guilbert tells GamesBeat that it’s important to learn from Telltale’s mistakes and avoid the same outcome. “We don’t want to stick to the same thing ever time,” Guilbert states. “We innovate. We are reinventing ourselves in terms of quality, mechanics, and technology. Finding new ways of telling stories is really important.” With five unannounced games lined up, that’s a lot of opportunity to find those new ways.