Image via Bungie

Destiny 2’s latest TWID is a treasure trove of good changes

It's a big 'un.

It had gotten fairly hard to keep track of Destiny 2‘s many ups and downs in the year of Lightfall. From catastrophic layoffs to Bungie’s emergency-button rollout of long-anticipated new features, there’s whiplash trying to parse it all for the average player.

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Amidst the “soul-crushing” backend production atmosphere, Bungie’s talented team of developers has managed to eke out a few more wins for the Destiny 2 community regardless — one would think that warrants major change to protect employees at the studio. As per the latest This Week in Destiny blog post, players have got much to look forward to in the coming weeks and months, highlights including substantial PvP updates (including the new Trials Card) and a refresh of the Prophecy Dungeon.

Image via Bungie

Destiny 2 adds PvP improvements, new maps, and refreshing Prophecy

Speaking in extremely broad terms, Bungie announced the following changes for Destiny 2‘s update 7.3.5, which is coming out on March 5:

  • PvP spawn improvements on Eternity and Fortress maps, with backfield spawns removed on non-Rift Citadel, Cathedral of Dusk, Disjunction, and Convergence maps
  • Spawn, Heavy ammo crate, and tiebreaker zone location tweaks on all maps
  • Improvements to the game’s PvP production pipeline, allowing faster change turnovers
  • New reward tier for the competitive weekly PvP challenge (unlocked at Gold III rank)
  • Passage of Persistence for Trials of Osiris: “Losses following a win will remove the win from your card. Consecutive losses do not remove additional wins. Getting to 7 wins grants you a drop of the weekly Adept weapon, regardless of how many losses you have taken.”
  • Match completion rewards for Trials of Osiris: 50% chance to get a Trials Engram
  • New 3v3 king-of-the-hill game mode, Collision: “A single, larger zone will rotate between five points around the map on a timer. Capturing and controlling it will earn your team points.”
  • Prophecy Dungeon refresh: removing three old weapons (A Swift Verdict, The Long Walk, The Last Breath), updating the remaining weapons’ perk pools and Origin perks

Later on, in May, Destiny 2 will receive the Eventide Labs (Europa), Cirrus Plaza (Neomuna), and Dissonance (Terraformed Pyramid Ship) PvP levels, adding a much-needed breath of fresh air to the game’s roster of maps. Sometime along the way, Bungie will also add Artifice Armor drops to competitive crucible PvP,

One extremely interesting future addition to Destiny 2‘s PvP is the Hardware game mode, which only received a short mention in this TWID: “It’s no abilities, only weapons! Grab Special and Heavy ammo from crates located around the map and get to shooting,” says the blog post. This should make for a significant change of pace in PvP; it’ll be fascinating to see how it pans out.

Note the full list of Destiny 2 PvP updates is far too long to include all of them here. If you’d like to peruse what other tweaks Bungie has planned, check out This Week in Destiny.

Even though one could argue that the Season of the Wish hasn’t been the send-off that players expected, Bungie clearly isn’t twiddling its thumbs on the seasonal side of things. A substantial assortment of new weapons and gear is coming before The Final Shape releases in early June, for one. Updates 7.3.5 and 7.3.6 will drop over the coming months, and they’re bound to keep things fresh in the interim.

Now, if The Final Shape succeeds where its immediate predecessor failed, Bungie may yet reinvigorate the Destiny 2 community for times to come. A lot is riding on the DLC’s success, after all, since Marathon is barely on the horizon right now.


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Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.