Epic Games design director Cliff Bleszinski, known for his work on Jazz Jackrabbit, Unreal, and Gears of War, is leaving the company “to chart the next stage of his career.”
“I’ve been doing this since I was a teenager,” he writes, “and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike [Capps] likes to say. And now that I’m grown up, it’s time for a much needed break.
“I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR — it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.”
In addition to his personal remarks, there are also comments from Epic’s Tim Sweeney, Mike Capps, and Mark Rein. It’s surprising to see Cliff go, but his reasoning is something I can sympathize with. I’m curious to see what he does next.
Cliff Bleszinski Departs Epic [Epic Games]