Making the most of Ms. Chalice
There are significantly harder challenges to topple in Cuphead: The Delicious Last Course than the Pawns, but for such a seemingly simple fight, I sure struggled with these leaping maniacs. Just… parry their heads ’til they fall off. How hard could it be? Well, it’s a frantic scene, doubly so in co-op when you’re trying to stay on the same page amid the chaos.
As it turns out, there’s a faster (and potentially easier) way to beat the Pawns in Cuphead, and it would’ve been nice to know before I took on the all-in-one-go King’s Gauntlet.
The strat: Playing as Ms. Chalice, it’s possible to double-jump, bounce off a falling pawn’s head with her forward-dashing parry, then gain enough height to reach the top of the screen and continue the parry combo until it’s checkmate, better luck next time.
Here’s a demonstration from Reddit user ERROR1010101010 (ignore the mislabel; they were “tired”), as well as a similar 10-second clear from Sarojam on YouTube. Again, you’ll want to be Ms. Chalice — she’s got an aerial advantage over Cuphead and Mugman.
I tested out the method, and sure enough, it’s pretty slick. It took a handful of attempts to pull off — I struggled to keep track of Ms. Chalice up top — but it can work, and when it does, it’s a super-fast clear. With practice and good positioning, it’s repeatable.
It’s been fun to talk about facing Cuphead: The Delicious Last Course, yet I feel like the King’s Leap bosses haven’t been discussed as much. Did y’all steamroll them? The chaotic Pawns and the just-get-on-with-it-already Knight were the hardest of the pack for me.
By the way, did you rebind the controls? I could never finish Cuphead with the (pretty baffling) default dash/dodge input. I need that to be R1 or else.