Crytek UK: Haze wasn’t that bad, honest!

Remember Haze? That game with the dude who has a lightbulb head? Yeah, that one. It was critically panned when it released and didn’t perform very well at all, but Crytek UK is hoping that history will be kind and not remember it as a failure. 

“We were surprised by how poorly it was received,” says studio boss Karl Hilton. “We felt it had a lot of good elements in, which just didn’t seem to get picked up at all. “But it’s a fickle industry and things move quickly. If you get a few things wrong and people pick up on it… And Haze wasn’t a perfect product. Clearly it wasn’t. But it wasn’t as bad as some of the reviews and feedback made out.

“Second Sight was another game we did that got pretty average reviews, but these days seems to be remembered very fondly … I don’t think anyone will claim [Haze] was an unrecognised classic, but maybe they’ll treat it a little more gently than it got treated when it was released. That would be nice.”

I only played a Demo of Haze and wasn’t too impressed, which was a shame as I dug the aesthetic. Perhaps it’s time to give the game a proper chance. Anybody in the Destructoid community who’d like the defend the game?

Crytek hopes Haze is remembered fondly [Eurogamer]

Remember Haze? That game with the dude who has a lightbulb head? Yeah, that one. It was critically panned when it released and didn’t perform very well at all, but Crytek UK is hoping that history will be kind and not remember it as a failure. 

“We were surprised by how poorly it was received,” says studio boss Karl Hilton. “We felt it had a lot of good elements in, which just didn’t seem to get picked up at all. “But it’s a fickle industry and things move quickly. If you get a few things wrong and people pick up on it… And Haze wasn’t a perfect product. Clearly it wasn’t. But it wasn’t as bad as some of the reviews and feedback made out.

“Second Sight was another game we did that got pretty average reviews, but these days seems to be remembered very fondly … I don’t think anyone will claim [Haze] was an unrecognised classic, but maybe they’ll treat it a little more gently than it got treated when it was released. That would be nice.”

I only played a Demo of Haze and wasn’t too impressed, which was a shame as I dug the aesthetic. Perhaps it’s time to give the game a proper chance. Anybody in the Destructoid community who’d like the defend the game?

Crytek hopes Haze is remembered fondly [Eurogamer]

Jim Sterling