CryENGINE 3 is ready to be licensed

CryENGINE 3 is out and available for other developers to play with. Earlier this afternoon, developer Crytek put out a press release indicating that the fresh engine can now be licensed and touted the engine’s tech to boot. According to that release, CryENGINE 3 will feature a noteworthy thing called Live Create, which will allow developers to create a game for the PC, PS3, and Xbox 360 with a single editor hooked up to a dev PC.

We suppose that’s f’ing metal in its own uber-nerdy way.

Of course, CryENGINE 3 is said to be much more than convenient — the press release mentions that the engine is “truly Next-Gen-Ready,” featuring “scalable computation and graphics for all major platforms.” So, in other words, it’ll work for a while.

Hit the break for some comments about the tech from Cevat Yerli, and give the official CryENGINE 3 Web site a look while you’re at it. The stuff we’re seeing at the site is looking quite delicious.

“With CryENGINE 3 we are releasing the best development solution available today and tomorrow. With its scalable graphics and computation it is next-gen ready and with new features like CryENGINE 3 Live Create the best choice for game developers and companies developing serious games applications alike. It is the only game engine solution that enables real-time development and can ensure teams are able to maximise their own creativity, save budget and create greater gaming experiences.” said  Cevat Yerli, CEO & President of Crytek.

“We’re delighted to launch CryENGINE 3 and we look forward to seeing what developers achieve with our all-new technology. CryENGINE 3 isn’t just about providing our trademark highest-quality graphics and our out of the box AI and physics for the first time on consoles – it also delivers real benefits to all disciplines in games development.  Programmers will create awesome new effects and gameplay; art, design and audio teams can play as they create with the fastest, entirely real-time WYSIWYP pipeline ever, materially reducing development time and risk – even producers, project managers and suits will love CryENGINE 3! Of course, our international team of more than 20 dedicated support staff are available right now to help our licensees make the most of CryENGINE 3; at their studio or at one of our support centres around the world.” added Carl Jones, Director of Business Development CryENGINE.

Brad BradNicholson