I’m a big fan of all things Burnout, but it’s even hard for me to swallow the name of the next-gen iteration. Officially called Burnout Paradise, a title that brings to mind palm trees and margaritas instead of auto carnage, the game will be released this winter on the PlayStation 3 and Xbox 360.
We’ve seen images of the game before so we know it’s going to look beautiful. Even the low quality YouTube trailer (courtesy of our pals at Gamertag Radio) hints at gorgeous, next-gen graphics. But one has to wonder why Electronic Arts would issue a press release alongside some of the blurriest images seen since Ron Workman drank 31 glasses of Red Bull and vodkas at CES.
Even the press release reveals absolutely nothing new, only hinting at the game’s open world environment and “innovative on-line capabilities.” Instead, it goes on and on about “explosive pile-ups” and “crash deformation.” That’s like saying Madden NFL 2008 will allow you to kick field goals. Sheesh.
Hit the jump for the full, pointless press release.
Guildford, UK – April 30, 2007 – Electronic Arts Inc., (NASDAQ: ERTS) today announced the title for the revolutionary new Burnout™ videogame currently in development for the PLAYSTATION®3 computer entertainment system and Xbox 360™ videogame system. Players will be able to take their dangerous driving experience to a whole new level when Burnout™ Paradise is unleashed this winter.
Burnout Paradise proves that crashing is awesome! Next generation technology has enabled an unprecedented level of crash deformation allowing you to experience the most explosive pile-ups in the series’ history. Now the development team can realise their original vision for the Burnout franchise: an open world environment where you can do anything, anywhere, anytime!
“We have been working towards Burnout Paradise for quite some time. Next generation consoles have opened up a raft of new gameplay opportunities and the Criterion team has leapt at the chance to innovate and raise the bar to an all-new high,” said Pete Hawley, Executive Producer, Burnout Paradise. “There are going to be some big surprises and a lot of new features but the core of the game is still pure Burnout. Instant accessibility will be reinforced by innovative on-line capabilities which will see Burnout Paradise smash racing conventions.’’
Feel the adrenaline course through your veins as you take to the road for the first time in Paradise City, where the action is all around you. Explore the city, discover events, and look for the best opportunities to crash, jump and pull signature takedowns. In Burnout Paradise you’re given the keys to the city, but it’s up to you to earn the keys to the meanest and most dangerous cars on the street, and earn your Burnout licence.
Burnout Paradise will ship under the EA™ brand and is developed by EA’s Criterion Studio in Guildford, UK. For more information about the Burnout franchise, please visit https://ea.com or our press website at https://info.ea.com. For more information about Criterion Games, please visit https://www.criteriongames.com.