Console versions of Sacred 2 has problems, CDV fixing some

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Uh oh. CDV Interactive has been forced to play doctor with Ascaron’s buggy console ports of Sacred 2: Fallen Angel. The publisher is currently working on two separate console-specific bandages. One is for the inability to access the GameStop-exclusive DLC, the other for the PlayStation 3’s local-to-online multiplayer component.

Users have been reporting numerous bugs in the game across all Internet gaming hubs. As Kotaku noted in their report, CDV Interactive’s response has been equally dotted on the Internet. Despite this we do know patches are at least coming for the inoperative DLC and the cooperative issue. So, there’s that.

I’m wondering, Sacred 2 players, how many bugs have you run across (or smashed) since the game released?

[via Kotaku]


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