Edmund McMillen fascinates me. The last time we checked in with his work was when he released Aether — a project that was dubbed “personal” and explored the concepts of childhood and escapism. This time around, McMillen created a game with a great deal of levity. It’s called Meatboy, and it rocks.
I wanted to go on and explain the game, but McMillen does it much better than I would:
Meet Meat Boy. He’s the protagonist of his self-titled debut, irreverently named Meat Boy, a more traditional “hardcore” platformer in the same vein as Ghost and Goblins, Mega Man and N+. You play as the unlikely hero in search of his kidnapped love interest. Cliché I know, but this princess is made of band-aids and she’s been kidnapped by a fetus in a jar wearing a suit and a monocle. Oh, and you’re also a skinless ball of juicy meat.
Yes, the game stars a wad of meat. Despite my fandom of McMillen’s work, I was a bit skeptical about the pitch. Fortunately, the game is quite endearing and certainly time consuming. If you’re a fan of N+, then I highly suggest checking this out. You can download it directly here or go here for the flash version.