Chimeras and charge beams abound in the Sup Holmes reruns

Sup Holmes every Sunday at 4pm EST!

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.]

One of the things I love about doing Sup Holmes is that it allows me to talk with people who are in the midst of live changing experiences. some good, some bad. Such was the case with these two episodes.

The rerun above with Gryphon Knight Epic co-creator Sandro Tomasetti was unique in that it was the first times I had the opportunity to talk to a developer on a broadcasted live stream almost immediately after Destructoid posted a negative review of their game. To see how both humbled and frustrated Sandro was with the situation was both heartening and enlightening. He’s gone on to patch out many of the issues that Dtoid’s review had with his creation, which shows how dedicated he is to treating his audience with respect, regardless of how much of that respect is returned. He’s a class act. 

Our chat with Kat and Eric, creators of Capsule Force, was a little less dramatic, but equally insightful. Kat is a classic extrovert, crackling with social energy, while Eric is more smoldering and calculating in his interpersonal style. The two met after Kat made fun of Eric for being a tall man, and that lighthearted mockery led to both a romantic relationship and a partnership in game development. Capsule Force is a clear result of that relationship, as it carries both Kat’s free-balling abandon and Eric’s mathematical mentality in equal measure. 

Thanks to Sandro, Kat and Eric for popping on, and be sure to check out today’s live show with Bento Miso maestro and Fate Tectonics engineer Henry Faber today at 4pm EST. It’s going to be pasty. 

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes