Child of Eden dev laughs at the notion of a Wii/3DS port

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Dale North, Tim Sheehy and myself were lucky enough to attend a special Child of Eden event at Tokyo Game Show. Footage will be a few days before we can tell you about what we saw, but I’m sure Ubisoft wouldn’t mind if I let this tiny snippet slip.

After playing the game, I asked product manager Lindsay Gray if there was any chance that it may come to the Wii or the Nintendo 3DS. After all, the game is already multi-platform (Xbox 360 and PlayStation), so why not add a couple more consoles to the party, right? Lindsay couldn’t help but laugh at me. “Not a chance!” he bellowed, with a vigorous chuckle that nearly knocked me over.

With the way third-party Wii sales have been lately, I wasn’t much surprised when he shot the console down, but the 3DS is a different story. I wondered if the problem stemmed from the 3DS’s lack of HD support. Actually, my exact words were “So, you don’t think your game will be fun unless it’s played in HD?” His response was quite candid — “This game is an audio/visual experience. HD is very important to that.”

Bummer. Child of Eden would be awesome in glasses-free 3D.


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Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes