Cave Story creator adds the narrative to NightSky

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This just in from NightSky‘s publisher’s Twitter — “Did we already mention Pixel wrote the story to NightSky? Yes, the same Pixel who gave the world Cave Story.” This news comes to us right on the cusp of the game’s January 6th release date, so there’s very little time for you Cave Story fans to get hyped (but I think you’ll manage just fine).

Also from Nicalis’s Twitter is the news on the proposed console versions of the game — “We haven’t given up on consoles for it, but we’d like to see what everyone thinks of the game on PC/Mac.” Sounds like it could go either way at this point. Personally, I hope the game still comes to WiiWare. Well implemented motion controls can really accentuate the experience with physics-based platformers such as this.

We’re working on the review of the Windows version of NightSky as we speak, so stay tuned for an in-depth analysis of the game’s story, controls, and everything else.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes