[Update] The original video and portfolio page which brought this story to light have been taken down and some clarification from Fanny Vergne has been posted in its place. It states that this was not an Ubisoft project, but a personal one between several collaborators. We have removed the video at Vergne’s request. Our apologies for the misleading information. We’ve also corrected all instances in which we screwed up Ms. Vergne’s name. Sorry!
[Original story] This is neat. It’s a “Fake Gameplay Footage” video that was used to pitch a now-canceled project at Ubisoft Montpelier. Vergne Fanny Vergne, one of the two 3D environment artists who worked on this video, released it and a whole bunch of renders and other cool stuff on her personal website.
The game, which was to be a third-person shooter, was to be set in London in the year 2032. Somehow, society and machines were co-existing but, clearly, something would have gone awry with that.
The video is pretty, that’s for sure. I dug the bit where he takes control of the giant robot and I’m sure that could be a fun thing to do in a game though I’m not so sure how it would really differ from jumping on the back of any animal in a game. And now we’ll never know.
GAME PROJECT NEXT-GEN [Vergne Fanny via superannuation]
Published: Aug 5, 2010 03:00 am