Bungie: Keep Destiny’s Vault of Glass relevant, and fix the rewards

There’s no need for obsolete content

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The best part of the core Destiny experience at launch was the Vault of Glass raid. It completely blew away everything else the game had to offer, and was on an entirely different level mechanically. Every encounter was unique, it required teamwork, and best of all — bosses weren’t simple rehashes of existing enemies and required a great deal of strategy.

But Bungie screwed up with the launch of The Dark Below. A brand new raid called Crota’s End has been implemented, and new Exotics picked up throughout the DLC era are now capable of pushing past the 300 attack damage limit — Exotics other than ones obtained in Vault of Glass that is. Yep, even hard mode gives outdated loot.

All of this could be fixed with a simple design choice: keep Vault of Glass below the current Crota gear level, but make it more relevant than it is now. As it stands, all it’s good for is farming for shards and outdated Exotics.

If you ran the Vault of Glass today, both on normal and hard mode, you’d get a maximum of Light level 30 raid gear and 300 attack Exotics. The current expansion progression involves level 33 raid gear for Vanguard missions and Engrams, and level 36 raid gear for Crota’s end — which will earn you a Light level of 31 and 32 respectively.

Obviously getting top-end raid gear from old content is out of the question, but Bungie could patch Vault of Glass to provide 31 gear and attack value 332 Exotics in Hard Mode, while keeping the normal raid open for new players to level up and earn old gear. Vault of Glass is too good of a time to put on the shelf after just two months.

With the game so light on content at the moment (it’s tough to really refer to it as an MMO with the lack of it), there’s no real reason not to make Vault of Glass relevant again, even if it just dropped better Exotics. When players start getting bored of the Crota raid in a month they’ll want something else to do, and running both raids on hard mode every week on three characters instead of just one is going to keep the playerbase logged in longer.

Similar to how all of the Strikes are now worked into the Roc playlist, so too should Vault of Glass remain relevant.


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Chris Carter
Managing Editor - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!