CoD BO6 season 4 Stitch Adler
Image via Activision

Black Ops 6 season 4 patch notes – New weapons, new maps, John Wick collab, and more

Bring in the summer season with some CoD grinding.

Summertime, and the living is easy. Well, unless you’re sweating against skill-based matchmaking in Black Ops 6.

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The summer in CoD is heating up with five new weapons, five new maps, a new collab with the John Wick movie Ballerina, Grief mode’s long-awaited return to Zombies, and a whole lot more for gamers to sink their teeth into.

Here’s what’s coming to season four of Black Ops 6.

BO6 season 4 patch notes

CoD season 4 artwork BO6 Warzone
Image via Activision

Season four kicks off on May 29, and there’s a good amount of stuff to look forward to for CoD players.

Weapon nerfs and buffs

Adler and Stitch in BO6 Warzone season four
Image via Activision

While new guns take center stage, old ones get tweaked for the meta. Here are all the weapon tunings of Season 4 that will be available at launch.

XM4

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 45% to 40%.
    • Horizontal Recoil Penalty reduced from 20% to 15%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

AK-74

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 50% to 35%.
    • Horizontal Recoil Penalty reduced from 20% to 10%.
  • Marksman Foregrip
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Max Damage Range: 0-40.6M

Ames 85

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

GPR 91

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 40% to 35%.
    • Horizontal Recoil Penalty reduced from 20% to 15%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 25%.
    • Gun Kick reduction while focused increased from 20% to 30%.
  • Max Damage Range: 0-45.7m

Model L

  • CHF Barrel
    • Vertical Recoil Penalty reduced from 55% to 45%.
    • Horizontal Recoil Penalty reduced from 25% to 20%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

Goblin Mk2

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 30%.
    • Gun Kick reduction while focused increased from 25% to 30%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

AS Val

  • Medium Damage Range 1: 19

Krig C

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Cypher 091

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%.
    • Gun Kick reduction while focused increased from 20% to 30%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Kilo 141

General Adjustments

  • Increased View Kick strength.

Attachment Adjustments

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%.
    • Gun Kick reduction while focused increased from 20% to 30%.

CR-56 AMAX

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 30%.
    • Gun Kick reduction while focused increased from 20% to 30%.
  • Increased View Kick strength and deviation.

C9

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.

HSV

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

Tanto .22

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

PP-919

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

Jackal PDW

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

Saug

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

PPSh-41

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.

Ladra

  • Marksman Foregrip
    • View Kick reduction while focused increased from 15% to 20%.
    • Gun Kick reduction while focused increased from 20% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 35%.

ASG-89

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

Maelstrom

  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

PU-21

  • Heavy Stock
    • Flinch reduction increased from 45% to 50%.
  • Combat Stock
    • Flinch reduction increased from 20% to 30%.
  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.5m/s to 4.6m/s.
  • Sprinting Movement Speed increased from 6.1m/s to 6.2m/s.
  • ADS Movement Speed increased.
  • ADS Firing Movement Speed increased from 2.1m/s to 2.3m/s.

XMG

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.3m/s to 4.4m/s.
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s.
  • ADS Movement Speed increased from 2.4m/s to 2.5m/s.
  • ADS Firing Movement Speed increased from 1.7m/s to 1.9m/s.

GPMG-7

  • Reduced View Kick strength and deviation.
  • Movement Speed increased from 4.4m/s to 4.5m/s.
  • Sprinting Movement Speed increased from 6m/s to 6.1m/s.
  • ADS Movement Speed increased.
  • ADS Firing Movement Speed increased from 1.9m/s to 2.1m/s.

Feng 82

  • Heavy Stock
    • Flinch reduction increased from 45% to 50%
  • Combat Stock
    • Flinch reduction increased from 20% to 30%
  • Reduced View Kick strength and deviation.
  • Movement Speed slightly increased.
  • Sprinting Movement Speed slightly increased.
  • ADS Movement Speed slightly increased.
  • ADS Firing Movement Speed increased from 2.4m/s to 2.5m/s.

SWAT 5.56

  • Rapid Fire:
    • Burst Fire Cooldown reduced from 0.17s to 0.16s.
    • Vertical Recoil penalty increased from 30% to 50%.
    • Horizontal Recoil penalty increased from 30% to 50%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Burst Fire Cooldown reduced from 0.22s to 0.19s.
  • Adjustments to recoil pattern within the burst.

Tsarkov 7.62

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 25%.
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.

AEK-973

  • Rapid Fire
    • Burst Fire Cooldown reduced from 0.295s to 0.26s.
    • Vertical Recoil penalty increased from 50% to 60%.
    • Horizontal Recoil penalty increased from 50% to 60%.
  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Burst Fire Cooldown reduced from 0.325s to 0.29s.

DM-10

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.

TR2

  • Marksman Foregrip
    • View Kick reduction while focused increased from 10% to 20%.
    • Gun Kick reduction while focused increased from 15% to 25%.
  • Heavy Stock
    • Flinch reduction increased from 50% to 55%.
  • Combat Stock
    • Flinch reduction increased from 25% to 30%.
  • Drop Time improved from 0.5s to 0.35s.

D1.3 Sector

  • Addressed an issue with projectile behavior when firing into water.

5 new maps

Fringe map in BO6
Image via Activision

Black Ops 3 classic map Fringe is the highlight of five new locales being added in season four, although it won’t be coming until later in the season. Other maps are as follows:

  • Shutdown (six-vs-six)
  • Fugitive (six-vs-six)
  • Blitz (two-vs-two and six-vs-six)

5 new weapons

FFAR 1 assault rifle in BO6
Image via Activision

The LC-10 SMG, FFAR 1 assault rifle, Essex Model 07 marksman rifle, Olympia shotgun, and Pickaxe melee weapon are all joining BO6 to expand the game’s massive stable of guns, as the continuous romp through arsenals in Black Ops past rolls on.

There will also be new attachments, such as the G-Grip foregrip for SMGs, 3-Round Burst Mod for the Stryder .22, Full-Auto Mod for the SVD, and CQB Auto Conversion for the TR2.

Here are the sources of the new weapons.

  • LC-10 SMG (Battle Pass)
  • FFAR-1 Assault Rifle (Battle Pass)
  • Essex Model 07 Marksman Rifle (In-Season Event Reward)
  • G-Grip (Battle Pass)
  • Stryder .22 3-Round Burst Mode (Available at Launch, Event Reward)
  • SVD Full Auto Mod (In-Season, Event Reward)

New game modes

Adler aiming a pistol in BO6 season 4
Image via Activision

Fun party mode One in the Chamber highlights new modes coming in season four, alongside Team Elimination, and a new limited-time mode called Party Ops coming later in the season.

New limited-time events

Season 4 events in CoD BO6 and Warzone
Image via Activision

The John Wick spin-off movie Ballerina is this season’s collab for season four, and its event will be how players can unlock the Essex Model 07 marksman rifle and add it to their collections. The movie’s main character, Eve Mecarro (played by Ana de Armas), will join the game as part of an operator bundle.

Other events, including Rivals and King of the Dead will also offer unique rewards in June.

New Scorestreak

Grim Reaper rocket launcher Scorestreak in BO6
Image via Activision

The Grim Reaper rocket launcher makes its return to CoD as a new Scorestreak in-season. At 725 Score, you can equip the quad tube loaded launcher to envelop the battlefield in destruction.

New Ranked Play season

BO6 Ranked Play rewards season 4
Image via Activision

Sweaty gamers, there’s a whole new list of items to unlock as part of season four in Ranked Play, including new calling cards, charms, a large decal, and an exclusive weapon blueprint as you climb the ranks. If you’re ready to sweat it out, there are good reasons for you to play each season.

New Zombies content

Grief BO6 Zombies mode
Image via Activision

Wow, it actually happened. Grief is returning to Zombies for the first time since Black Ops 2. The PvEvP mode pits two teams of four against each other in Zombies maps, of which there are 11 to play on at launch, made from sections of existing Zombies maps.


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