Block’hood brings calm thoughtfulness to building sims

If architecture is wrong I don’t want to be Frank Lloyd Wright

It’s always refreshing to see a video game take on important human issues that aren’t just love or war. Most city-building simulators require careful planning, balancing different zones for maximum happiness under a budget. Block’hood looks at it from a different angle, incorporating aesthetics, ecology, and sustainability into consideration when developing a modern neighborhood.

It shouldn’t come as a surprise that Block’hood is designed by an architect. The building designs shown all have a sharp geometric look that is just irregular enough to be eye-catching.

Block’hood is being published by Devolver Digital and just released today on Steam Early Access.

Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.