Blizzard closes deal on Proletariat, reiterates plan to have staff support World of Warcraft

World of Warcraft Proletariat

The irony of a company named Proletariat ending up at Blizzard/Microsoft

So just this past week, we caught you up to speed on the sudden development that Proletariat, the studio behind Spellbreak, would be acquired by Blizzard. It came directly after the team announced that they would be closing down Spellbreak for good, and it seems like Blizzard is already following the same acquisition playbook as Microsoft — the company they’re about to join themselves within the next year. Now we have a bit more info as to what that World of Warcraft Proletariat configuration actually means.

As detailed by Warcraft general manager John Hight in a new Blizzard blog, Proletariat will indeed be supporting the MMO going forward, as the deal has officially closed as of today. Hight says that the plan is to “expand [their] development pipeline for WoW,” and will aim to grow their Irvine (read: main Blizzard campus) and Boston teams. The acquisition at the end of the day will bring in 100 additional people supporting WoW.

Hight says that the transition will take “several months” to fully play out. Seth Sivak, CEO and co-founder of Proletariat, said that the team was “excited” to join up, and gave the following statement today:

“Our team has always strived to put players first, and in working with the World of Warcraft team, we have learned that we are completely aligned in our commitments to innovation, quality, investing in our talent, authentic communication, and representation—both in and out of the games we make. World of Warcraft is one of the most influential games ever made and we can’t wait to be a part of that legacy and to help build an even brighter future for Azeroth.”

Of course, the above blog also reminds us that Proletariat was started by former industry veterans from Insomniac, Zynga, Harmonix, and Turbine, who were looking to free themselves from the pressures of bigger publishers. Such is the way of the 2020s, the era of acquisitions. For many studios, the dream never stays a dream for long.

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!