Bit.trip and Zyrx devs team to make a game in 24 hours

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OK, so right off the bat, I should tell you that I’ve never played Zyrx, but if the Gaijin games team hangs out with the guy who made it, then it’s probably good.

Not only do the developers of Bit.Trip VOID hang out with him, they even plan to make a game with him. Scratch that, they plan to make a game with him over the course of 24 hours during this year’s Blip Festival in New York City. As anyone with any experience in making games (or anyone with any common sense at all) will tell you, this is an insane idea. This could be hell for all involved. It could lead to a game of pure, legendary crap. It could also result in the creation of something really special.

Some of the most surprising, original comics I’ve read in the past few years came out of 24 Hour Comics Day, so seeing the practice taken up by game developers gets me hyped. Take out the profit motive and months of time to over-think from the game development process? It could be a recipe for greatness.

Or again, it could lead to crap. I guess we’ll find out in a few weeks.

Hit the jump for the full press release regarding this project, currently code named “The Battle of the Brands.”

 

As we all know, Blip Festival 2009 is almost upon us, and I thought I’d take this opportunity to let everyone in on a little secret…

 

 

The handsome frontman from Robotube Games is going to be collaborating with the Gaijin crew on a little experimental Blip Festival inspired video game project.  Here are the rules:

 

1. Try to make a game in one day while at Blip Festival 2009 all the way over in New York City

2. Drink lots of coffee
3. Release the end product to the public, even if we fail miserably

 

They are the only rules.

 

You will live the results.

 

And for marketing purposes, we’re calling this fantastic event the BATTLE OF THE BRANDS!  Even though we’re collaborating, not battling!  And even though we may not even use our existing “brands”.  It just sounds so cool.  And you know what?  We can do whatever we want!  It’s our freakin’ deal, so shut up if you feel like it!

 

We’ll each be updating our sites, blogs, twitters, facebookz, etc.  In the spirit of being indie, we’re flying this plane by the seat of our pants!

 

Wish us luck.

 

Love and kisses,

Gaijin/Robotube/Blip

 

Blip Festival is entering its fourth year of celebrating the best and brightest from the realm of chipmusic and its related disciplines.  The festival showcases the use of the former heavyweights of computing such as the Commodore 64 and Amiga, the Atari ST and 2600, and the Nintendo Entertainment System and Game Boy to create arresting music and visual art.

 
Gaijin Games is the independent video game development studio behind the chipmusic-inspired retro-arcade BIT.TRIP series and is a sponsor of Blip Festival 2009.
 

 

Robotube Games is the independent video game development studio behind addictive web/iPhone games Bloktonik and Zyrx.  They are also the creators of the Bit Museum & Peek Poke series of video game history web “tv” shows.

 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes