BioWare to lecture about Mass Effect 2 level design at GDC

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BioWare — my RPG BFF — are going to host a developer’s session on Mass Effect 2’s level design at Game Developer’s Conference this year. The session is named “The Iterative Level Design Process of BioWare’s MASS EFFECT 2,” and can be found nestled in the event’s schedule.

The session doesn’t sound as boring as the title indicates. ME project manager Corey Andruko and lead technical designer Dusty Everman will lecture an audience through 60 riveting minutes of level building action, focusing on what BioWare has done in ME 2 based on the “major issues” in the original title. The date and time of the session are currently listed as “TBD.”

No doubt BioWare are going to rev the marketing engines before GDC, but it’s nice to know that ME 2 will be seen in some capacity this year. Hopefully sooner, rather than later.

[via ShackNews]


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