Bionic Commando: Rearmed sells 130,000 copies in first week

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Ben Judd probably looks just like that right now. He’s updated the Bionic Commando: Rearmed blog with some numbers relating to the success of the game and it’s pretty staggering. 130,000 copies sold in the first seven days, no doubt vindicating his mad quest to go back to the series’ 2D roots in the eyes of many a Capcom executive.

In addition to the sales numbers, Judd also throws down the average review scores of the game as listed by gamerankings. Across all three platforms, the game is scoring between 85 and 90 percent, with the major complaints being the lack of a jump button (moronic) and ineffective d-pad controls (probably more of a factor on 360). This, of course, falls right in line with Dyson’s review from last week, once again proving that Destructoid is the home of all things tasteful and right.

I really want this to be the good news my idealistic gamer heart says it is. Hopefully, developers and publishers will see this as confirmation that there is still demand for quality, 2D platformers. It could also mean that we’re due for an avalanche of hastily designed retro remakes. I’d be willing to accept such a thing on the condition that a small percentage of them wind up getting the amount of tender, loving care that Bionic Commando has.


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